‘Depixelizer Mode’ is used to convert generic image files (png, jpg, bmp) into vector files (.SVG), which can then be used by ‘Creation mode’ to create a drawable ‘.JOB.svg’ file.).
1. Begin by clicking ‘Load Image’, then editing the image as you see fit.,
2. The original image is shown on the right, a preview of the output is shown on the left,
3. When done click ‘EXPORT’.

-Rolling the mouse zooms the preview but has no effect on final result.,
-Large previews, small strokes, large imported images, ‘Sharp’, & ‘Trace’ all make this program run slower. We are doing intense calculations in the background!

Button Functions:

  • Image Smaller vs Bigger: Adjusts the size of the real output image that will be drawn.
  • -Note that the size counts every pixel of the input image, not just the colored ones. (For example, both ‘normal & inverted’ output the same size.) ,
  • Lower Limit, Upper Limit: Adjust the Limit of what may be considered black or white. (LowerLimit++ is darker.) (UpperLimit– is lighter) Basically a combined version of brightness/contrast.
  • Stroke Smaller vs Bigger: Choose the exact pen/tool you will use & measure the exact width of the stroke it creates.
  • -Choosing a smaller stroke than you actually might give you a tiny bit more detail but it can also bolden the final output because your tool is trying to go places it shouldn’t.
  • -Choosing a larger stroke than you have will cause gaps between drawn fill lines.
  • -Typical strokes:
    • Engraving = 0.2mm, UltraFine Pen = 0.5mm, Thick marker =1.0mm
  • Normal vs Invert: Invert black/white on the image.
  • Normal vs Blurred: Apply gaussian blur which reduces detail but blens edges.,
  • % Reduced: Apply algorithm to consolidate colors on original image. The effect is similar to the famous Obama Hope Poster.
  • Trace: Apply algorithm to find the edges of your image. (usually only used with2 = # colors)
  • Normal vs Light: Reduce strength of dark tones only
  • Normal vs Dark: Increase strength of dark tones only
  • Normal vs Sharp: Apply algorithm to make edges more noticeable,
  • # Colors: Choose how many colors the output image will have.
  • Color Palette-Clicking on the tiny color number boxes below the #Colors slider will allow you to change that color!
  • -The output image will ONLY be those colors. Our color quantization algorithm groups pixels by how similar they are to your chosen colors.!!
  • -The Job Creator program will auto sort the job by darkest to lightest pen colors so you wont smear!
  • -Pure white is ignored. Anything not 100% white will be part of the SVG and will be drawn.
  • -The last color always defaults to white, so if you choose 2 colors the second is automatically white.
  • Auto Colors: Our algorithm sets the palette to the most frequently occurring colors in the original image. Forgive imperfections, this is much harder to calculate in a useful way than you might think!,
  • BKGND vs None: None= remove all pixels that have the same color as the background. We determine the background to be whatever is the very top left pixel color.
  • Clean vs All Dots: ‘Clean’ only draws the darkest color of single unconnected points to reduce noise & drawing time. ‘All dots’ draws every color of dot in case you are going for high detail.

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